GLUES (Global Land Use and technological Evolution Simulator)#
Contact person
Description#
The Global Land Use and technological Evolution Simulator (GLUES) is an Earth system component of land use intensity and demography. GLUES mathematically resolves the dynamics of local human populations´ density and characteristic sociocultural traits in the context of a changing biogeographical environment. A local sociocultural coevolution is described by changes in mean population density, technology, share of agropastoral activities, and economic diversity, within a simulation region of approximately country-size extent. Each local population utilises its regional resources, which are describey by vegetation productivity and climatic constraints. Each local population interacts with its geographical neighbours via trade and migration.
Model(s)#
GLUES(Global Land Use and technological Evolution Simulator) :GPL-3.0 or later
Programming language(s)#
C C++
Literature and Links#
Khan, A., & Lemmen, C. (2014). Bricks point to primarily social causes of Harappan decline. Ancient Asia, submitted.
Lemmen, C., & Khan, A. (2012). A simulation of the Neolithic transition in the Indus valley. In L. Giosan, D. Q. Fuller, K. Nicoll, R. K. Flad, & P. D. Clift (Eds.), Climates, Landscapes, and Civilizations (Vol. 1, pp. 107–114). American Geophysical Union.
Lemmen, C. (2015). Gradient adaptive dynamics describes innovation and resilience at the society scale. In J. Barcelo & I. Gobdanovic (Eds.), Beyond Mathematics: Modeling Social Action in the Past (pp. 403–415). CRC.
Wirtz, K. W., & Lemmen, C. (2003). A global dynamic model for the neolithic transition. Climatic Change, 59(3), 333–367.